Proof of play
A sponsor pays for seconds on the perimeter. Proving they got them is the difference between an invoice that is paid and an argument in March about a Tuesday in October. USM logs every banner that reached the wall to a hundredth of a second, and exports the fixture as a file an agency can audit.
The problem
Most perimeter reporting is a rundown: the list of what was meant to run. It is written before the match and it does not know about the goal that interrupted a rotation, the screen that went dark for ninety seconds, or the operator who cut a sponsor short because the half ended early.
What a rights holder is actually asking is what reached the wall. That can only be recorded by the thing that put it there, at the moment it did, and it has to survive the match ending, the PC restarting and the operator going home.
What is recorded
Getting the report
The audit log lists the sessions. Choose the match, or a date range across a season.
PDF for the sponsor, Excel for the agency that wants to pivot it against their media plan.
One file per fixture, per screen or per sponsor, with the machine and the project it came from named on it.
The detail
The other half
The playout log records what left the software. It cannot tell you that a row of cabinets was dark at the time, because it is on the wrong side of the DVI cable to know.
That is what LED monitoring is for: it reads the processors behind the boards, records which cabinets were answering and which were not, and keeps thirteen months of it. A fixture with both is a fixture where the software can show what it sent and the wall can show what it displayed.
We will show you the same fixture as USM would have recorded it, and you can decide whether it answers the question they were asking.